Crystals of Irm was meant to launch on November 5, 2026, but its solo developer and Deck13 moved it because a new Zelda landed on the same day. It is now set for January 21, 2027 on PC, PS5, PS4, Xbox Series X|S, Xbox One and Switch.
Trailer: “Crystals of Irm - Release Date Announcement Trailer”, DECK 13, November 10, 2026: https://www.youtube.com/watch?v=anq2auSpV-M
What do you think?
- Dodging a big Nintendo release: wise move for a small indie, or does January simply move the problem?
- Grid battles where you must keep moving to charge your spells: does that turn-based / bullet-hell mix appeal to you?
- If you tried the Steam demo (updated on November 10), what kept you going or made you stop?
- Which platform will you pick: PC, Switch for handheld dungeon crawling, or PlayStation / Xbox?
Details (platforms, demo update, requirements): https://tricknfix.com/articles/crystals-of-irm-delayed-to-january-21-2027-ps5-xbox-switch-pc-release-date-trailer-demo-update/
Version française : https://tricknfix.com/fr/sujet/crystals-of-irm-a-fui-la-sortie-d-un-zelda-bonne-strategie-pour-un-petit-inde-et-sur-pc-ou-switch-jouerez-vous-a-ce-rpg-du-21-janvier-2027-c821d90c3f/
Source: Steam announcement https://store.steampowered.com/news/app/1971470/view/1848664643359545