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Ashes of the Singularity II: do you prefer RTS won by logistics and planning, or by fast unit micro?

Opening question

Ashes of the Singularity II comes out on PC on Tuesday, November 10, 2026. Stardock pitches it as an RTS where you win through planning and logistics rather than reflexes and unit-by-unit control, with thousands of units on continent-sized maps and a Strategic Zoom from orbit to the front line.

That's a real split among strategy players, so:

  • Do you enjoy that "big picture" style (Supreme Commander, the first Ashes), or do you miss tight micro like StarCraft?
  • Did you try the Steam Next Fest demo or the September multiplayer playtest? What did you think?
  • Are you picking it up at launch, or waiting for reviews?

Our article with the release time, factions and modes: https://tricknfix.com/articles/ashes-of-the-singularity-ii-release-november-10-2026-pc-steam/
French discussion: https://tricknfix.com/fr/sujet/ashes-of-the-singularity-ii-vous-preferez-les-str-gagnes-par-la-logistique-et-la-planification-ou-par-le-micro-rapide-674b18e984/

Watch on YouTube ↗

Video: "Ashes of the Singularity II - Launch Trailer | Massive-Scale RTS", Stardock Games YouTube channel, October 26, 2026 — https://www.youtube.com/watch?v=WyjhyFuYXKk

Source: Stardock, release date announcement (October 14, 2026) — https://www.stardock.com/games/article/542557/ashes-of-the-singularity-ii-release-date-announcement
Image: official key art, Stardock / Oxide Games.

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