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VALORANT patch 13.10: how to use the new replay bookmarks, Sentinel cooldown changes, new assist rules and 5-player Gauntlet: Glitched

Official VALORANT patch 13.10 notes banner by Riot Games: agents including Cypher and Killjoy in front of a pink background with the V26 logo
Crédit : Riot Games


Video: “Hush Official Gameplay Reveal // VALORANT”, official VALORANT YouTube channel (Riot Games), published October 27, 2026 (4:00 PM Paris time). It presents Hush, the newest agent, whose abilities are adjusted in Gauntlet: Glitched and fixed in patch 13.10; it is not a patch 13.10 video. https://www.youtube.com/watch?v=6Vw8fbA7HmA


Riot Games published the VALORANT patch 13.10 notes on November 10, 2026 (3:00 PM Paris time). The headline feature answers a long-standing player request: you can now bookmark key moments during a match and jump straight to them in your Replays. The patch also shortens three Sentinel cooldowns, finally documents the assist changes introduced back in patch 13.08, opens Gauntlet: Glitched to 5-player parties and fixes a long list of bugs, many of them on Hush.


How to set up and use replay bookmarks

  • On PC, the bookmark key is blank by default: assign it in Settings → Controls → Interface → Replay Bookmarking, then press it in game to mark a moment.
  • On console, open the Options menu during a match and use the new bookmark button.
  • Bookmarks then appear on the replay timeline, so you can jump to a clutch, a mistake or a key round without scrubbing.
  • Your bookmarks are private: they are only visible to you and do not appear for other players watching the same replay.
  • If nothing happens when you press the key on PC, first check that a key has actually been assigned in that menu: Riot leaves it empty by default.

Agent changes: Sentinels and Sage

  • Cypher, Spycam: cooldown after being destroyed reduced from 60 s to 45 s; reclaim cooldown increased from 15 s to 20 s, in line with other Sentinels.
  • Killjoy, Turret: cooldown after being destroyed reduced from 60 s to 45 s.
  • Vyse, Arc Rose: cooldown after being destroyed reduced from 60 s to 45 s.
  • Riot calls this a “small, targeted change” meant to give Sentinels more room to place utility early and reset mid-round; it puts these cooldowns slightly below Initiator signature cooldowns (50 s).
  • Sage, Healing Orb: more accurate ally targeting (aligned with Miks’ Harmonize) and a visible crosshair while targeting, to avoid healing the wrong teammate.

New assist rules (in effect since patch 13.08)

  • Damage assist: dealing more than 10 damage to an enemy within 3 seconds before a teammate kills them now counts. Dealing at least 50 damage to an enemy your team kills still counts, whenever the damage was done.
  • Healing assist: only awarded if the player you healed gets a kill within 10 seconds after the heal effect ends.
  • Riot says these changes shipped with the Performance Score updates in 13.08 but were missing from those patch notes.

Gauntlet: Glitched: 5-player parties and returning “bugs”

  • You can now queue with a group of up to 5 players; pairings are randomized.
  • New upgrades for Hush, Cypher (Spycam), Veto (Interceptor) and Waylay (Refract), plus a new Hush ultimate, Suspension.
  • Two fan-favourite bugs return as official glitches: Cypher’s Spycam equips a Classic (upgrading to a Sheriff), and Skye’s Trailblazer equips a Classic (upgrading to a Frenzy), replacing Greatest Dane.
  • Balance pass on many upgrades, for example Blast Pack “Packs a Punch” armed damage 60 → 75 (level 2) and 125 → 145 (level 3), and Boom Bot “Overclocked” speed 150% → 125% at level 2.

Main bug fixes

  • Sage could heal allies with Healing Orb without line of sight: fixed.
  • Smoke abilities could vanish abruptly after a player disconnected and reconnected: fixed.
  • Several Hush Suspension issues fixed (visual effects lingering on weapons or the Spike into the next round, Phoenix staying levitated after Run It Back, and more).
  • Vyse’s Steel Garden could be dodged by crouching near the edge with a big height difference: fixed.
  • Map fixes on Ascent, Breeze, Corrode, Haven, Split, Summit and Sunset (utility hidden behind foliage or small objects, abilities clipping through structures, Corrode Deathmatch spawns clustered around A Site).
  • PC: Chamber’s Rendezvous and Killjoy’s Turret could become unusable after Round Rollback in a custom game; a Sage Barrier Orb / Omen Shrouded Step interaction caused unintended movement. Controller fixes for Cypher, Sage and Sova (vibration and combat report icon).

Sources

  • Riot Games, “VALORANT Patch Notes 13.10”, November 10, 2026 (https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-13-10/).
  • Video “Hush Official Gameplay Reveal // VALORANT”, VALORANT channel, October 27, 2026 (https://www.youtube.com/watch?v=6Vw8fbA7HmA).
  • Image: official banner of the VALORANT patch 13.10 notes, 1920 x 1080, © Riot Games (https://playvalorant.com/en-us/news/game-updates/valorant-patch-notes-13-10/).
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