No Man’s Sky Forsaken 7.13: Corvette Haulage fixes, load-time gains and platform stability
Hello Games’ November 2, 2026 patch 7.13 is live on Steam and rolling to other platforms. It fixes Forsaken Corvette Haulage delivery issues, salvage and memento bugs, plus load times, PS5/iOS and VR stability.
Hello Games has released No Man’s Sky patch 7.13 for the Forsaken update. The studio’s notes are dated November 2, 2026. Hello Games says the patch is live on Steam and will reach other platforms as soon as possible. This is a bug-fix and stability update, not a new numbered content expansion beyond Forsaken.
Corvette Haulage and Forsaken delivery fixes
Several notes target the new Forsaken Corvette loop:
- a Corvette Haulage mission variant that requires package delivery to space stations;
- a fix for Haulage packages that were difficult to deliver to delivery management boxes;
- a fix for players dropping packages when disembarking their corvette;
- a fix that prevented collecting salvageable parts from space hulks;
- a fix for losing mementos when buying new Corvette parts from the Forsaken Trader with a full inventory;
- a tutorial fix for Forsaken traders.
These are Hello Games’ stated fixes. TricknFix did not independently reproduce each delivery failure.
Corvette building, travel and markers
The patch also lists:
- incorrect snapping of some Corvette parts while building;
- occasional Corvette collisions when leaving the Anomaly;
- edit-mode changes so certain parts that could trap players inside a Corvette can be deleted;
- visual and optimisation work on new Corvette parts;
- a black warp-effect fix;
- clearer mission markers for seamless warping and clearer information in minimal HUD mode;
- a fix for multiple ships landing at Planetary Outpost pads;
- a fix that could block entering freighters after freighter battles;
- in community expeditions started from a primary save, the Return to Primary Save pause-menu button now finalises the expedition if the season has expired.
Performance, crashes and platform notes
Hello Games documents improved load times and file-system performance, a rare crash related to downloading base images, a rare PS5 crash, and general stability improvements. PCVR and Steam Frame text-input issues are listed, including rolling in space while moving in PCVR and Steam Frame preview/input limits.
A large block of notes is specific to iOS: missing Exocraft weapon-cycle button, Auto-run by tapping, haptics at higher frame rates, ship roll prompts, waypoint taps, inventory dismissal, thumbstick handling, tooltip and localisation fixes, Community Expedition trial messaging, crosshair and prompt resolution, overlapping text, iPad catalogue tiles and broader iOS stability. Do not assume every PC or console player sees those iOS-only items.
Platform availability to verify
Steam is confirmed live in the November 2 notes. Hello Games explicitly says other platforms follow “as soon as possible.” Before expecting 7.13 on PlayStation, Xbox, Game Pass or iOS, check the storefront update history or Hello Games’ platform-specific channels. The release log lists 7.13 across PC, PlayStation, Xbox and iOS families as the patch family, but the prose still distinguishes the Steam-first rollout.
Limits
This article does not invent FPS gains, claim every Forsaken bug is closed, or recommend third-party save editors. If a problem remains after updating, keep the platform, exact build and reproduction steps for Hello Games’ bug report process.
Sources
- Hello Games: Forsaken 7.13, November 2, 2026 (https://www.nomanssky.com/2026/11/forsaken-7-13/) — full bug-fix list and Steam-first rollout wording.
- No Man’s Sky Release Log (https://www.nomanssky.com/release-log/) — patch family placement under Forsaken 7.13.
Conversation (0).
One account to join conversations across TricknFix.
Log in to participate