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Sourced analysis

VOID/BREAKER

Three PC reviews, a 16.4/20 press average and a €16.19 launch price on Steam and Xbox.

PC PlayStation 5 Xbox Series X|S
Release dateNov 4, 2026
Sourced analysis

VOID/BREAKER: a solo developer’s roguelite FPS leaves early access, sourced analysis

VOID/BREAKER is a roguelite FPS made by Daniel Stubbington, the one-person studio Stubby Games (The Entropy Centre), and published by Playstack. After more than a year in Steam early access, version 1.0 came out on 4 November 2026 on PC, PS5 and Xbox Series X|S. This analysis brings together three scored reviews of the PC version and prices checked on 11 November 2026. TricknFix has not played it.

Game trailer

Watch on YouTube ↗

The concept

You play a prisoner trapped in a simulation run by a hostile AI, and you go on run after run to escape. Another voice, an AI that also wants out, guides you along the way. Game Informer compares the storytelling to Portal. games.ch says the story is not the game’s strength, but it is enough to carry you through your first full run.

Gameplay: break, then shoot

Each run uses a single weapon picked at the start, such as a pistol, shotgun, machine gun or sniper rifle. You have a double jump and a dash from the start, then a grappling hook after the first boss (games.ch). Buildings in the arenas are almost fully destructible. Enemies hit by debris or explosives are staggered, shown by a green bar, and take more damage. Game Informer sums up the formula as “Break stuff, then kill.”

Weapon mods

The heart of the game is the mods you pick up during a run. Some simply improve accuracy or reload speed. Others change everything: three-round bursts, a fully automatic pistol, electric, acid or fire bullets, missiles, ricochets (games.ch, Game Informer). Mods can stack to double or triple their effects. DropZoneFR calls the customisation impressively deep.

Progression and length

Between arenas you find shops, obelisks offering risky trade-offs, optional trials and shortcuts. Between runs you upgrade your abilities and unlock new mod schematics and weapons. Game Informer rolled credits after 12 hours, with endgame content and run modifiers on top.

The criticisms

All three reviews point to the same limits. Bosses feel alike and rely on bullet-hell patterns (games.ch, Game Informer). When everything collapses, the action becomes hard to read and you can get stuck in debris (Game Informer, games.ch). DropZoneFR regrets the lack of enemy variety, a camera that sometimes struggles in tight spaces and some odd AI behaviour. games.ch also warns that the difficulty is very high.

Performance

DropZoneFR tested the game on PC and PS5. It reports a generally stable frame rate, even in the busiest fights, and reasonable loading times. Game Informer had the game crash once on PC, with a weapon build filling the screen with explosions. The mid-run save meant nothing was lost.

Press average

The 16.4/20 average is based on three scored reviews of the PC version, checked on 11 November 2026: Game Informer 8.5/10, games.ch 86% and DropZoneFR 75/100 (tested on PC and PS5). Critics mostly praise the destruction and the weapon mods, and are more reserved about the bosses and the variety.

Prices and languages

On 11 November 2026 the game cost €16.19 instead of €26.99 on Steam (sale until 18 November) and on the Microsoft Store (until 19 November). On the Microsoft Store, one purchase covers the Xbox Series X|S and PC versions (Xbox Play Anywhere). The Humble Store sold a Steam key for €16.19. On the PlayStation Store, the PS5 version cost €26.99. Steam lists French text. The game is single-player only.

Who is it for?

For fans of fast shooters and roguelites who enjoy building absurd weapon combinations. Players mainly looking for a story, co-op or varied boss fights may be disappointed.

What to know

Based on three PC reviews, VOID/BREAKER is a fast and generous roguelite FPS. Destruction and weapon mods are its strengths, while repetitive bosses and sometimes unreadable chaos are its limits.

Strengths

  • Destruction that matters in combat: debris staggers enemies (Game Informer, games.ch)
  • Many stackable weapon mods (Game Informer, games.ch, DropZoneFR)
  • Fast movement: double jump, dash, grappling hook (games.ch)
  • Generally stable frame rate on PC and PS5 (DropZoneFR)

Things to consider

  • Repetitive bosses (Game Informer, games.ch)
  • Hard-to-read action, getting stuck in debris (Game Informer, games.ch)
  • Lack of enemy variety (DropZoneFR)
  • Very high difficulty (games.ch)
  • Single-player only

Sources and credits

Game gallery

5 images

Game details

Developer
Stubby Games
Publisher
Playstack
Release
Nov 4, 2026
Genres
Action · FPS · Indie
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